Skills
- Programming Languages: Lua, JavaScript
- Game Engines & Tools: Roblox Studio, Visual Studio Code, Neovim, Blender, Photoshop, GitHub, Wally, Darklua, ECS, Blink
- Game Development: Gameplay Programming, Multiplayer Networking, UI/UX Design, Game Systems, Team Management
- Scripting Expertise: Client/Server Communication, Data Stores, Game Physics, CFrame Manipulation, Combat, Trading, Matchmaking
- Other: Project Management, Agile Development, Team Leadership
Background
I’ve been developing on Roblox for over 5 years, starting with small personal projects and progressing to full game releases. At 16, I solo-programmed and helped launch my first complete title, Sword RNG, owned by Telanthric. Since then, I’ve built and optimized systems for combat, UI/UX, data management, and anti-cheat—focusing on clean, efficient code and creating fun, replayable player experiences.
Contact
You can find me on all platforms under the username, daledevs.





